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  • Real time, stable, fluid simulation for games.

  • This is about an interesting optical phenomenon called the Squint Moon.

  • A paper on interesting natural optical phenomena.

  • The aim of this book is to introduce the reader to an area of mathematics called geometric topology. The text should be suitable to a master or PhD student in mathematics interested in geometry, and more generally to any curious mathematician with a standard background in topology and analysis.

    (from the preface)

  • This is lecture notes on a course on Classical Mechanics covering Lagrangian, Hamilton and Newtonian mechanics.

    Problems can be found on the course website.

  • An excerpt from "Neural Networks: A Systematic Introduction". Covers multivariate regression, backpropagation, and so on.

    Linear algebra is required.

  • A terse overview, in slide-like format.

  • An introduction with a view toward "classical applications" (e.g. quadratic forms).

  • The Stacks Project is an open source textbook and reference work on algebraic stacks and the algebraic geometry needed to define them.

    This is a pdf of the whole project in one large pdf file.

  • An exposition of the technique for computing definite integrals made famous by Richard Feynman.